YPDD 2024.09 - 2 - Ross Burton: How to write a usable BSP

Slides: How to write a usable BSP :: Yocto Project Dev Day at OSS/ELC-E 2024 :: pretalx

Notes from the talk:

  • BSP is not a demo

  • in you told me 2007 that Sato would still be used in 2024, we may have done something differently

  • A truly usable BSP should be more like legos

    • flexible building blocks

    • able to build something vendors never considered

  • Modular layers

    • Bag of bricks = BSP layer

      • only does hardware enabling

      • should not be putting opengl into every image

      • core-image-base should just work, no unexpected dependencies – should not pull in video stuff

    • Instructions = Distro layer

      • meta-unicorn-demo
    • (BSP and Distro are decoupled – you don’t need the Distro layer)

    • Want to be able to use BSP instead of fighting it

    • consider BBFILES_DYNAMIC

    • always run yocto-check-layers

    • add new layers OpenEmbedded Layer index

    • Please don’t fork poky as part of your BSP – all BSP layers should just work with stock Poky.

  • Machines

    • name machine after name on board instead of SOC

    • MACHINE_FEATURES

  • Modular recipes

    • linux-yocto, u-boot, trusted-firmware-a, op-tee

    • designed to be used by other BSPs

  • Work Upstream – Mo Forks Mo Problems

    • the longer you sit the harder it will be and the more bitter your customers get as recipes get more and more out of date.

    • consider the implications of shipping an unmaintained kernel to customers who have very strong opinions on security issues.

  • Modern

  • Listen to your users or you’ll lose them

    • Encourage and embrace the community

    • accept patches – don’t have an unmaintained git repo

    • any scripts that test the BSP should be public

  • Don’t ship your source code in BSP layer

Discussion on Linked-in:

1 Like